Greg Pak reveals behind-the-scenes footage of the voice recording for the iPad app version of his graphic novel “Vision Machine.” With Phil LaMarr, Cindy Cheung, Angel Desai, Johnny Pruitt, and Nick Fondulis.
Other Projects
Greg Pak launches the Pakcast – first episode features Kim Ima, proprietor of the Treats Truck Stop
Big news: I’ve started a video blog called the Pakcast that will provide periodic updates about my projects — along with interviews with interesting friends or collaborators. First up, “Robot Stories” producer Kim Ima, who just opened the Treats Truck Stop bakery and restaurant in Brooklyn! Check it out and spread it around:
The Five Minute Graphic Novel Writing Primer
By Greg Pak
Back in 2012, the fine folks at Script Frenzy were kind enough to invite me to submit some thoughts about comic book writing to their website. Here’s a repost. And if this kind of stuff is useful to you, please check out my Writing about Comics Writing Patreon!
I came up through independent film as a writer and director, but over the last eight years, I’ve written somewhere around two hundred comic book scripts for big superhero stories like “Planet Hulk,” historical fiction like “Magneto Testament” and “Red Skull Incarnate,” supernatural action like “Dead Man’s Run” for Aspen and Gale Ann Hurd’s Valhalla, and creator owned sci-fi like “Vision Machine.” Every day I’m working on becoming a better writer. Here are a few thoughts and principles that have worked for me along the way.
All those good dramatic writing principles apply
They call them graphic novels, and yes, the medium allows for extended prose, should you choose to use it. But I’d argue that the driving engine of comics is dramatic storytelling. So all of that great advice and training you’ve gotten by reading Lajos Egri’s “The Art of Dramatic Writing” and Syd Field’s “Four Screenplays” and Robert McKee’s “Story” apply. Work those conflicts, tell your story visually, put your characters in motion, know your premise.
Know your ending
I do most of my work in serial comics, meaning I’m writing a 20 page comics script right now that’s one chapter in a longer story. I might not write the end of that longer story for six months or even a year. One of the glories of this kind of comics is that there’s huge space for things to grow and develop organically — entire subplots and characters I never dreamed of when I started might develop down the line. I love this kind of writing. But in order to work this way, I always have to know my ending. If I know how the story ends, I know what my character’s big arc is and I know what the point of the story is — in Egri’s terms, I know my premise. Knowing the ending thus allows me to take advantage of fun twists and turns along the way — I can incorporate new ideas and run down intriguing rabbit holes because I can see how they contribute to the big character arc and premise I’m working with.
More than a screenplay, less than a novel
My comic book scripts tend to be more dense than my screenplays. When I’m writing a screenplay, I’m writing for a billion people, including busy agents, executives, and studio readers. So I’m shooting for lean, efficient, effortless writing that lets people fall into the story and characters and rocket through the read without consciously thinking about camera angles or the specific challenges of the actual filmmaking. A comic book script, on the other hand, is usually read by just a few people, all of whom are directly involved in making the comic book. So my comic book scripts are packed with the kinds of practical notes I’d share with a production designer, actor, and cinematographer. Often I’ll even address letterers, editors and artist by name while making suggestions or asking questions. It’s the most practical way to get things done, particularly since I seldom meet my comic book collaborators face-to-face — 90 percent of our communication happens via email, so it makes sense to front-load script notes into the script.
However (and this is a BIG however), it’s important not to get carried away. A few years back, I realized I was developing a bad habit of describing every darn thing in every panel in way too much detail. That’s one way to make sure you get what you want. But it can be suffocating to artists who want to have the chance to interpret and extrapolate a bit on their own. And as a writer, it’s smart for me to give my artists the room to dream and stretch — they’ll often come up with brilliant images or storytelling solutions that I would never have come up with just by myself.
This is an ongoing challenge for all of us comics writers and exactly how I approach it varies from project to project and artist to artist — different collaborators work better with slightly different approaches. But in general, I’m trying to keep things simpler, to reduce my verbiage, to cut back, to use just a few words if… hey, you know what? I’ll stop right there.
Think about page turns and chapter endings
When writing screenplays, I think about time — the two minute mark, the five minute mark, the fifteen minute mark, the half hour mark, the midpoint. At each of those points, I try to have a hook of some kind, a turning point that resolves some issue and raises a question about what happens next. A similar concept applies to comics, but those marks are determined by the physical form of the book itself. When a reader reaches the end of a page, he or she has to decide whether to turn that page and keep on reading. It’s similar to a person watching a movie and hitting the end of a scene or sequence — keep watching or change the channel?
So at the end of each page in a comics script, I try to create a little bit of drama or suspense. In an action sequence, a punch might be thrown on one page, but the impact isn’t shown until the next. With dialogue, a page might end with an unanswered question, a voice calling from off-panel, or a line begun but not finished until after the page turn.
Similarly, if you’re writing in chapters, you have a great opportunity to build up to nice cliffhangers. In serial comics, cliffhangers are pretty essential. It’s incredibly easy for monthly readers to drop out — it requires enterprise and commitment to go buy the next issue four weeks later. So a memorable, suspenseful cliffhanger that promises not just the next big plot element but some real impact or development for characters we love can be key in keeping a book alive.
Write in chapters
One of the great advantages of making comics is that it’s pretty standard for artists to begin drawing before writers have completed the scripts for the entire series. That’s a great gift for us as writers — we have the chance to see characters come to life before we’ve finished writing the story, which means we can take inspiration and make improvements along the way.
A done-in-one graphic novel is a different creature from a monthly series or miniseries. But by breaking the book into chapters, you can create discrete chunks of story to feed your artist. This not only can make writing more manageable and keep the book on schedule, it also can give you that amazing experience of seeing how you’re writing’s working while you’re still writing.
Listen to your editors
If you’re lucky enough to be working with editors, listen to them. Just about every editor I’ve ever worked with is smart, funny, insightful, and cares deeply about making the book work on every level. When you get stuck on some tiny bit or some massive thematic or character-based question, your editor is the perfect person with whom to bounce ideas around. You may not always agree on everything. You may get frustrated sometimes about things your editor asks you consider or tweak. And particularly when multiple editors are involved, you may have to make a special effort to remember what your story is really about and why you’re writing it as you juggle disparate suggestions. But if you open yourself up a bit, a good, ongoing back-and-forth with your editor will save you hours and make the book so much better. Editor Mark Paniccia was a phenomenal partner in crime on “Planet Hulk.” Editors Warren Simons and Alejandro Arbona were absolutely critical for “Magneto Testament” and “Red Skull Incarnate,” respectively. And my current editors, Jeanine Schaefer on “X-Treme X-Men” and Ellie Pyle on “Doctor Strange Season One,” are making those books so much better every day with their advice and ideas.
Know and love your artists and tailor your writing to help them do their best work
Your artist is your actor, production designer, and cinematographer. He or she is going to bring that script to life, so if you’re lucky enough to know who’s drawing your book, keep his or her style and preferences in mind as you write. It’s also smart to keep track of things your artist might struggle with and tailor your script accordingly. If you artist has trouble with multiple things going on in a single frame, try to break things down into multiple panels. If your artist may not be the best at certain kinds of emotions or expressions, think about ways of staging that convey that emotion without requiring big close-ups. And if your artist speaks English as a second language or you know the script will be translated, make a special effort to keep your prose simple and clear.
I constantly see good artists produce breathtakingly great work when they’re matched with stories that challenge and inspire them and writers they love. With a little thought about your artist’s needs and preferences, you can write that story and be that writer.
© 2012 Greg Pak
Greg Pak is an award-winning writer and filmmaker best known for his feature film “Robot Stories” and comic book storylines such as “Planet Hulk,” “Incredible Hercules” (with Fred Van Lente), “Magneto Testament,” and “Red Skull Incarnate.” Pak was named one of 25 Filmmakers to Watch by Filmmaker Magazine, described as “a talent with a future” by the New York Times, and named “Breakout Talent” of the year by Wizard Magazine. Pak is currently writing “X-Treme X-Men” and “Doctor Strange Year One” for Marvel and “Dead Man’s Run” for Gale Anne Hurd’s Valhalla and Aspen Comics. His sci fi graphic novel “Vision Machine” can be downloaded for free at www.visionmachine.net and will debut as an iPad app later this year. For more about Pak, visit www.gregpak.com and twitter.com/gregpak .
Upgrading to Mac OS 10.7 Lion – What It Broke and How I Fixed It
By Greg Pak
As a user of Apple’s soon-to-be-discontinued MobileMe service, I’ve gotten a number of emails over the last few months encouraging me to upgrade to Mac OS 10.7 (Lion) and switch to iCloud, the service that’s replacing MobileMe. Yesterday I finally bit the bullet.
Unfortunately, the upgrade process broke two of my most-used programs and gobbled up several hours of troubleshooting time. In hopes of helping others avoid the same problems, here’s what I learned:
How to prevent Lion from eating Final Draft
If you are a Final Draft user, DEACTIVATE your computer’s Final Draft program before upgrading to Lion. (Go to the “Help” menu and select “Deactivate”). Your Final Draft license gives you the right to activate two computers to use the program; when you deactivate online in this way, the Final Draft servers keep track and will let you reactivate after you upgrade. If you do NOT deactivate, the upgrade to Lion will wipe out your computer’s record of Final Draft activation and you’ll have to call the Final Draft service number and type through multiple menus to reactivate manually. (That’s what I just finished doing.)
Also, before you upgrade to Lion, go to www.finaldraft.com/install and download the free 8.0.3 upgrade. Previous versions of Final Draft are not compatible with Lion; you’ll need this version to run the program.
Lion may kill your email by changing your SpamSieve filter
After I upgraded to Lion, my Mail program apparently would not receive any emails. At first I thought it was just my me.com address. But it was all of my email addresses. I eventually figured out that the Lion upgrade had reset the SpamSieve filter to move ALL incoming emails to the Spam folder. I rescued the missing emails from the Spam folder and disabled the filter.
Mail may not recognize your me.com email password
I’m now receiving me.com mail on my desktop and iPhone, but not on my laptop. For some reason, my laptop’s Mail program constantly gives me the error message that my password is incorrect. I’ve changed the password — no dice. I still haven’t figured this one out. I’m considering deleting my me.com account in that installation of Mail and recreating it, but that seems a bit extreme. If you have any ideas, feel free to ping me on Twitter.
UPDATE: Just solved the last problem! After some searching, I found this thread that suggested changing “Authentication” under the “Advanced” tab for the account from “Password” to “Apple Token.” Success!
Greg’s Twitter Novel: Chapter Three (part two)
Call me crazy, but I’m writing a novel on Twitter. You can watch the magic in real time at twitter.com/gregsnovel. From time to time, I’ll post compiled chapters here, along with my notes for what’s working and what isn’t and what I might do in the next draft.
Click here to read Chapter One
Click here to read Chapter Two
Click here to read Chapter Three (part one)
Read on for the next chunk of Chapter Three, written last night, followed by some notes-to-self. WARNING: Some adult language!
CHAPTER THREE (continued)
When Rima awoke, night had fallen and the cat was sitting on her chest, purring and kneading with its eyes nearly shut and its fat cheeks pulled up into something as close to a smile as she’d ever seen on an actual flesh-and-blood feline.
Rima felt great. Rested and refreshed and utterly alert. She put her arms around the cat and sat up, stroking its chin as she looked around.
Greg’s Twitter Novel: Chapter Three (Part One)
Call me crazy, but I’m writing a novel on Twitter. You can watch the magic in real time at twitter.com/gregsnovel. From time to time, I’ll post compiled chapters here, along with my notes for what’s working and what isn’t and what I might do in the next draft.
Click here to read Chapter One
Click here to read Chapter Two
Read on for the first chunk of Chapter Three, written last night, followed by some notes-to-self.
CHAPTER THREE
Rima always knew she was strong. Once or twice a year since she was fourteen she’d challenge Chris to an arm wrestle. And she’d always win.
But until today she didn’t know she was strong enough to push a 150 pound man in a wheelchair 200 yards up a 15 degree incline through two foot tall grass in less than three minutes.
The alien birds lunged at them. But the old woman running at Rima’s side snarled and swung her umbrella. And the young man with the cat swung his cat, who shrieked and yowled within its soft carrying case.
The birds fluttered away and returned to the dead bodies alongside the wreckage of the subway car.
“Scavengers, not predators,” thought Rima. “Good,” she said aloud. With eerie calm, she took note of her eerie calm.
She also noticed her failure to collapse into tears at Chris’s disappearance. And then she noted to herself that perhaps she was merely being rational and hopeful — better for Chris to be absent than among the dead currently being liquefied and guzzled by the birds.
Once she cleared the hill, Rima headed for the edge of the forest adjoining the savanna. Chances were excellent that something horrible and sharp lurked among the orange trees. Hell, the trees themselves would probably eat them.
But we evolved from arboreal simians, thought Rima. Can’t fight that instinct. Gotta head for the trees.
The trees did not eat them. But as they passed under the first branches, pollen pods exploded all around them and a soft mist of sweet smelling nectar filled the air. Rima felt an immediate surge of tremendous well-being. We’ve been drugged, she thought.
And then she burst out laughing. The old woman, the young man, and the man in the wheelchair all stared at each other, panting and smiling.
“Not funny,” said the young man, grinning. “The trees. The pollen’s an opiate,” said Rima. The old woman sat down on a fallen trunk and let out a deeply satisfied sigh. “At least we’ll die happy,” she said. The cat began to purr.
Rima sat down. Stared through the tree trunks at the birds lazily flapping away from the dessicated corpses by the subway car.
She lay her head down on the soft leaf litter and fell asleep.
NOTES TO SELF
1. Found myself finally cutting loose a bit with wordplay. Might be over the top here and there, but I can revise later if that’s the case. Nice to be relaxing a bit, having a bit more fun with the language. The interesting thing is that I didn’t realize I wasn’t relaxing until I started relaxing.
2. Still haven’t named those supporting characters. Come on, Pak. Get on that!
3. Made Rima a doctor a couple of days ago without thinking about it too much — very happy with the decision now. Gives her the professional background to react coolly and analytically under such extreme circumstances. Makes her interesting and helps with explaining/exploring the world. Also reminds me of an improv maxim, which is to play every character off the top of your audience. Rima’s SMART. She’ll be right there with us or a beat ahead of us in figuring out what’s going on in this new world, which will (I hope) help the story and mystery constantly move forward and get more interesting.
Greg’s Twitter Novel: Chapter Two
Yes, I’m writing a novel on Twitter. You can watch me write it in real time at twitter.com/gregsnovel. From time to time, I’ll post compiled chapters here, along with my notes for what’s working and what isn’t and what I might do in the next draft.
Click here to read Chapter One
Read on for Chapter Two, written on 01/11 and 01/12 (WARNING: Some violence and profanity.)
(Special thanks to the awesome Chad Bonin, who kindly compiled some of these tweets.)
CHAPTER TWO (01.11.2012)
Rima never saw the bird; she just saw its three foot metal talons shattering the windows and puncturing the roof of the subway car. And then the entire car lifted from the tracks. Sparks and fire erupted as the car broke away from the rest of the train, which careened off the elevated tracks and slammed into the line of apartments and shops below.
Greg’s Twitter Novel: Chapter One
By Greg Pak
The rumors are true — I’m writing a novel on Twitter. You can watch me write it in real time at twitter.com/gregsnovel. And from time to time, I’ll post compiled chapters here, along with my notes for what’s working and what isn’t and what I might do in the next draft.
So here’s Chapter One, in which we meet our heroine Rima, who’s trying to kill her husband with her eyes. (And special thanks to the awesome Chad Bonin, who kindly compiled these tweets.)
CHAPTER ONE
Rima stared at her husband and killed him with her eyes. He just sat there, stupidly, reading a comic book, as the 7 train clang clanged up out of the tunnel and over Flushing into the dusky orange shafts of late afternoon sunlight. He looked up as the light hit his face, then turned to her and smiled, oblivious to her stare. The light was in his eyes; he couldn’t see. But she’d given him the same look a dozen times before, just to see if he noticed. And even in the softest light, in the clearest conditions, he always gave her the same calm, sweet look.
“Headache?” he said.
She kept killing him with her eyes. He just reached into his satchel and pulled out a bottle of Advil.
I’m writing a novel on Twitter
By Greg Pak
UPDATE: Click here to read Chapter One!
Over the years, I’ve had a number of story ideas that I thought would work best as novels. But given my other comics and film deadlines, I’ve never been able to organize my schedule or section out the brainspace to do something as huge as write a book.
But the other day it occurred to me that I might be able to kick myself in the pants and crank out a first draft of one of these stories by writing it publicly — on Twitter.
I started last night. You can follow the madness at twitter.com/GregsNovel (the username will probably change once I figure out what the actual title of the book is).
My ground rules for myself:
1. I have a story in mind with a beginning, middle, and end. But I pledge that all of the actual writing of the story will be done only in Twitter, 140 characters at a time. No cheating by drafting stuff ahead of time and cutting and pasting it in. What you see is a genuine, unvarnished first draft, written in real time right before your eyes.
2. Any non-novel-writing on the account will be preceded by an asterisk.
3. I’ll post compiled chapters right here on my website, along with notes-to-self about what’s working and what isn’t and what I’ll try to correct when I hit the second draft. But I’m going to do my best to keep moving forward and hammer out the whole story before going back to revise. Revisions will probably happen off of Twitter.
So that’s the big plan for this crazy experiment! Again, check out twitter.com/GregsNovel and let me know what you think!
Help get Yunah Hong’s Anna May Wong documentary on public television!
By Greg Pak
My friend Yunah Hong is two-thirds of the way towards funding the film footage licensing fees necessary to distribute her documentary about Anna May Wong. Check out her Kickstarter pitch below, and feel free to donate if you see fit! Just seven days left!